Reset the Nether on a Bedrock Server
Last modified on Mar 3, 2022 in Control Panel
In Minecraft, exploring the Nether can be quite exciting. From the lakes of lava, to the dangerous creatures, it is quite a thrill to explore and mine for resources. However after some time, resources may deplete, requiring large travels to find fresh ores. Here at Apex, we will show you how to easily reset your Bedrock Edition Nether, allowing for new resources to be generated!
Before proceeding, it is highly recommended to create a backup of the server world. This can undo any potential issues that may occur when directly editing your world. You can find our guide for creating a world backup here and a guide for restoring the backup here
We also highly recommend removing all players from the Nether before starting, to prevent any issues when they spawn back in.
How to Reset the Nether on a Bedrock Edition Server
Downloading the World
- Head to the Apex Server Panel and stop the server.
- Locate the world field and take note of the name.
- Connect to your files using an FTP program.
- Once you connect to the FTP, click on the folder named
- In this directory, locate the world folder with the same name as the world field and drag it onto your computer.
Importing the World to Singleplayer
- In the top-left of your file explorer, click the “View” tab and then click the checkbox for
File Name Extensions.
- Enter the downloaded world folder, highlight all files, then zip them using your preferred zip program.
- Right-click the new file, then select the rename option, change the .zip extension to
.mcworldand press enter. Confirm any pop-up that may appear, this is intended.
- Your world should now be saved as a
- Open Minecraft and click “Play”. Press the arrow button and browse for your .mcworld file, then press “import”.
- Once done, join the world at least once.
Resetting the Nether
- Download, install, and open the Amulet Editor, which can be found here
- When the Amulet app file is opened, click
Open World, open the Bedrock dropdown, then select the desired world.
- When the world is loaded, press “3D Editor” on the left.
- Change the dimension dropdown to
Chunkat the bottom.
Prune Chunksto the left to remove all nether chunks.
- Finally, go to
Saveto save the world.
Exporting the World
- Open Minecraft and click
Play. You should see a list of your singleplayer worlds.
- To the right side of the world you wish to download, click the edit icon.
- Scroll down until you find
Export Worldand click it.
- Save your world into a known directory in your computer.
- Right-Click the exported
.mcworldfile, then rename it to change
- Open the .zip file and unzip the contents into a folder.
Uploading the World
- Ensure the server is stopped.
- Access your server files via an FTP client.
- Locate the new folder that has the unzipped files.
- Drag it over to the
/worldsfolder of the server.
- Wait for the world to fully upload through FileZilla, and make sure no files fail to transfer.
Setting the Server to Use the World
- Navigate through your Apex Server panel and locate the
Worldfield, then press
- Enter the name of the folder you uploaded exactly as it appears and click
change worldonce more.
- Restart the server and the world with a fresh Nether should load.
The Nether Isn’t Reset
When this occurs, it often means the incorrect world was downloaded and had its Nether deleted. Ensure the world you use matches the world name found on the main Apex Server Panel. Alternatively, when reuploading the new world, attempt to rename the folder something unique, this will ensure it is not merged with another world upon upload.
My World Disappeared
If the overworld disappears and a new one is generated, double check that the corrected world is uploaded to the “worlds” folder in the FTP File Access and has the correct name on the panel. This is because if the server does not find a world with the desired name, it will generate a new one.
The World Won’t Import To Singleplayer
Ensure that when you first zipped the world files, you only zipped the individual files and not an entire folder. If the folder is converted to the
.mcworld, it will not import correctly to the game. Simply rezipping the individual files should allow this to work normally.