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Minecraft Entity Wizard

in General

mc head By Nathan Young

Minecraft Entity Wizard

Overview

Many modders in Minecraft make custom entities for their projects, leading to some wonderful creations such as Ice and Fire: Dragons. This can take a lot of time, energy, and skill to accomplish, which isn’t ideal for inexperienced creators who want to get started. Additionally, problems may occur if the wrong programs are used to create entities. Due to these issues, Mojang partnered with Blockbench, an easy-to-use model program that any Minecraft player can try for free. This partnership resulted in the Minecraft Entity Wizard, a plugin for the application, which allows people to create items, mobs, or blocks for all editions of the game. There is no code required to start, as it’s simplified with Blockbench’s interface and the plugin’s settings. With this in mind, our Apex Hosting guide will showcase Minecraft Entity Wizard so you can learn how to create entities for the game.
 

Installation

Before making your custom game assets, installing the Blockbench and Minecraft Entity Wizard is required. Otherwise, you may use the online version here to not download anything. It’s encouraged to use the program instead of the website, but either one will suffice.

  1. Head towards the Blockbench Download page, then choose a package that matches your operating system.
    Blockbench Download
  2. Once installed, run the program if it hasn’t already opened.
  3. In the application, press Files and click the Plugins option.
    Blockbench Plugins
  4. Afterward, lookup “Minecraft Entity Wizard” in the search field or scroll until you find it, then press Install.
    Minecraft Entity Wizard Download
  5. That’s it! You’re done, you installed everything required to get started.

 

How to Use Minecraft Entity Wizard

Now that everything is installed, it’s best to review Blockbench’s Wiki and Microsoft’s Blockbench Guide to learn more about the program or plugin. As for Minecraft Entity Wizard’s setup, it requires you to input required information for the new model. This is the preparation for creating an entity, so we’ll go through what needs to be done.

  1. At the top of the program, press the Tools category and click Minecraft Entity Wizard.
    Blockbench Minecraft Entity Wizard
  2. This opens the entity menu, which will require you to fill out the Name information.
    Minecraft Entity Wizard Name Setup
  3. Once filled, press Next at the bottom and select a Mob appearance for the entity.
  4. Afterward, continue to alter its Behavior. You may keep it the same or choose another mob for its in-game actions.
  5. On the next prompt, edit the Spawn Egg as you see fit.
    Minecraft Entity Wizard Spawn Egg Setup
  6. When that’s completed, head to the Export section and choose the Folder or MCAddon options.
  7. Enter the Pack Name, Pack Author(s), then select a Pack Icon and press Export at the bottom.
    Minecraft Entity Wizard Export Setup
  8. Press Edit Model on the Next Steps section and everything will be prepared for you to start making an entity.

 

Features

Minecraft Entity Wizard

There are tons of features you can use in Minecraft Entity Wizard, which can be overwhelming. Every entity can appear and act differently, such as a villager having zombie behaviors. This can allow for some interesting creations and endless possibilities, especially with custom models. Sadly, due to the vast amount of features and functionality, we cannot review every detail. However, there are general guidelines to follow and information to understand as you develop your project.
 

Minecraft Entity Wizard Among Us
Textures

Players view and interact with the entity’s textures in-game, making this an essential aspect to the program. Customizing them can result in some entertaining mobs or blocks, and can be suspicious sometimes. Once a model appearance is selected, there is a predefined area for textures, which can be completely configured to your liking. Anyone can start editing textures in the built-in Paint mode or an external program, such as Photoshop, to change the resource file(s). Alternatively, downloading files online to use for your entity is entirely possible. An important aspect to understand is the alignment of textures that applies to your model, which depends on the entity’s size and predefined areas.

 

Positions

The positioning of custom entities is what determines how textures are applied, the model’s size, and factors into how animations are created. In other words, positions influence everything about your creation. There are a few modes to select for this: Move, Resize, Rotate, Pivot Tool, and Vertex Snap. Each of these controls a specific position and or element for movement. It can become confusing, as every mode changes the entity’s editing layout. It may take some time to completely master this, but comes with experience as you start making the model.

Minecraft Entity Wizard Resize

 

Minecraft Entity Wizard Animations
Animations

Bringing your creations to life is done through animations, which is applied to every section of the model. Control individual areas, such as the head or arm, for walking around or hurting the player in-game. Textures would automatically tailor to the animations, so making one part larger increases the visual size for it. The exact process for achieving this is complicated compared to anything else in Minecraft Entity Wizard, so practice is required. Get started by using the Animate mode, near the top right of the program. This tool is advanced, but isn’t entirely required for custom entities since using similar ones from other models is possible.

 

Miscellaneous

As previously mentioned, the Blockbench program can create entities for all versions of Minecraft. However, it can also be used to create player skins, Optifine models, and modded mobs. The latter two differ from normal creations as they target unique areas of the game rather than a simple mob, block, or item. Although, the main features still apply to these! In any case, the Minecraft Entity Wizard plugin compacts a lot and will take time to completely master.
 

Conclusion

Creating custom entities in Minecraft can be tons of fun, yet challenging due to the complexity of the processes. The Minecraft Entity Wizard program simplifies this for anyone curious about making models. Start editing a mob’s movement, a block’s size, or an item’s textures through their easy-to-use interface. Becoming an expert at this requires practice and experience, so the earlier you start the better. If you need additional resources, then online research is your best bet. Well, we hope this guide helped you learn about Blockbench and Minecraft Entity Wizard.
 

Useful Links

Introduction to Minecraft Entity Wizard
Microsoft Getting Started Guide
Blockbench Wiki

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