How to Edit Stat Multipliers on a Private ARK Server
Last modified on Feb 21, 2022 in ark
By Davy Davison
One of the best things about Ark from a server management perspective is the customization options. Just about everything you can think of is customizable on an Ark server. This includes dino spawns, player level progression, and player/dino stats. Thankfully, changing player stats is also fairly easy if you are familiar with your panel’s FTP page.
Finding your settings file
To change the base stat multipliers on your server, you will need to make some changes to the “Game.ini” file. The default path for this file is:
FTP File Access > ShooterGame > Saved > Config > LinuxServer > Game.ini
You can find it in your server’s control panel by following these steps:
- Head over to your server’s control panel and press the red “Stop” button.
- Click on the FTP File Access tab and login using your control panel password.
- Navigate to the “LinuxServer” folder on your server by going to ShooterGame, then Saved, Config, and finally LinuxServer
- The file we need to edit is called “Game.ini”, click on the “edit” button to the far right of it to open it in our web editor.
Prepping your Game.ini
Before you can do anything else, you need to add an important setting to the beginning of the file. Paste the following onto the very top line of the file:
Once that is in place you can start adding the stats you want to change. What script you enter into the file will depend on your target. If you want to change the stats for Wild Dinos, you will need to use this code:
If you want to change the stats for Tamed Dinos, enter this code:
Finally, if you want to change the stats for Players, enter this code:
Adding the stat changes
Once you know which entity’s stats you want to change you will need to slightly alter the code so the game targets the right stat and sets the right multiplier. In our example we are going to change the health stat of Tamed Dinos and the Melee Damage stat for Players.
Note the “0” and the “1” in the codes above. The 1 is the default multiplier. You will change this to match how much you want to multiply a stat. So if you want to double it per level, you will change the multiplier to “2”
The “0” is the ID number of the stat you want to change. The default ID of “0” is for the health stat.
If we wanted to double the Health of Tamed Dinos and triple the melee damage multiplier for Players we would change the code to look like this:
Available stat IDs
|Stat ID#||In-Game Stat*|
Now that you have made all of the changes you want, press the green “save” button at the top of the page and restart the server. The stat multipliers you have set will take effect immediately after the server finishes loading. Join your server and level up to make sure that the changes were successfully saved and have been applied.
My multipliers didn’t work.
In most cases this happens because there is a typo in the Game.ini, or it did not save the changes. Go back to the Game.ini file and double check all of your codes to make sure they are typed correctly.
Manipulating your server stats can drastically change your experience. You can create a challenging hardcore game for your players to struggle through, or you can create a casual game for everyone to relax and enjoy. The sky’s the limit thanks to the flexibility of Ark and the Game.ini.