Posted: Dec 10, 2021 in Company News
Hello and welcome to our weekly news blog! My name is Dave, and this is the 79th week of epic news which is sure to keep you informed. Now that 1.18 is out, we’ve had time to play with the update and we have some quarks. For starts, this update is just less optimized than other iterations of Minecraft. This was to be expected, as the world height limit increased by 64 and the terrain generation has changed dramatically, but it still hurts.
Mojang has attempted to fix this by making changes in the form of 1.18.1 Pre Release 1 which fixes a few bugs and makes some technical changes, the largest of which involves world fog starting further away from the player to make distant terrain more visible. The shape of how fog is applied has also been changed. Overall, we can expect to see more changes for the sake of optimizing 1.18 in the future.
In other news of relative importance, Mojang put out an anxiety-inducing post on their blog which talks of a security vulnerability in Java Edition. Apparently, this was in the form of an exploit with Log4j, a common Java logging library.
Fortunately, our dev team was on it! “As soon as we were alerted of the recent Log4J vulnerability we took quick action to ensure we updated and patched all of our game versions. This involved ensuring our Java versions were up to date, updating our game versions as soon as they were available, adding all necessary Log4J startup arguments, and applying an open source Java Agent based patch to every server we run.” – Daniel Bethel (Lead DevOps)
But what does this mean for you, our clients? Well, not much, but please do your best to keep your Minecraft Launcher up to date as soon as possible, and not to play on any servers that are working on an outdated version of 1.18. Thanks!
Yeah, we out here.
Daniel – Daniel has finished acquiring all the stuff necessary for a home gym.
Kyle – Kyle’s got his internet back up after 13 hours of being zero dark.
Dalton – Dalton is going to start on a desk PC, which sounds awesome! I can’t wait to see it.
Santiago – Santiago purchased a gaming racing wheel and is having tons of fun in Forza Horizon 5.
Aaron – Aaron has finally made the transition for his workstation to mac os.
Daniel P – Daniel P spent 7 hours queueing to play FFXIV yesterday. Sounds crappy!
Rust has released yet another monthly patch. This time, there’s a lot less of a focus on content than usual, but still tons of improvements and bug fixes. In regards to features, first-person spectating has been enhanced while excavator supply drops have been added. Tons of improvements have been made to gameplay like the excavator giving 2.5x yield, failed code lock entries that have failed 8 times lock out users for 15 minutes, and much more.
This on top of multiple bug fixes to major issues like desync exploits and lost items concludes the December update.
Alright folks, that’s the week. Pretty uneventful if you ask me, but Minecraft and Rust are doing a pretty good job at updating their games. Minecraft is optimizing their latest update which is great because those Caves and Cliffs are really impactful on performance. I can’t imagine how mobile devices are handling it. Rust made a small update which probably means that the next one will be larger than usual. The Apex crew is doing alright as well. With that being said, I hope you all have a wonderful day.