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Setting Up Dynmap

Setting Up Dynmap

  • Dynmap provides an in-browser map, like Google Maps, of your Minecraft world. It updates the map in real-time while you have your browser opened and shows the current players, regions and in-game messages on top of the map. It also allows viewers of the map to chat from within their browser with players in-game. Dynmap works on both Forge and Bukkit enabled servers.

    To ensure your server can proper run DynMap, you should have at least 2GB of RAM allocated to your server.

     

    Bukkit – Installation

        1. Download the DynMap Plugin for your server version.

       

        1. Upload the DynMap plugin to server’s “plugins” folder.

       

        1. Restart your server to allow the configuration files to generate.

       

     

    Bukkit – Configuration

        1.  Access your server files via FTP.

       

        1. Navigate to the DynMap configuration file in /plugins/dynmap/configuration.txt

       

        1. Edit the file.

       

        1. Locate the deftemplatesuffix setting around line 16 and set it to “vlowres or “lowres“.

       

        1. Then, locate the webserver-port setting around line 320 and set it to any 4-digit number above the default port 8123. You must set it to something above the default port since another user may be using it.

       

        1. Save the file and restart your server.

       

        1. Navigate to the server console and enter the command “dynmap fullrender [worldname]”. Replacing the “[worldname]” value with the name of the world you want to render.

       

        1. Once your world has been rendered on the map, you can view it using your servers IP and the webserver-port you defined in the configuration. I.e 127.0.0.1:8124

       

     

    Forge- Installation

        1. Download the DynMap mod for your server version.

       

        1. Upload the DynMap mod to server’s “mods” folder.

       

        1. Restart your server to allow the configuration files to generate.

       

     

    Forge – Configuration

        1. Access your server files via FTP.

       

        1. Navigate to the DynMap configuration file in /mods/dynmap/configuration.txt

       

        1. Edit the file.

       

        1. Locate the deftemplatesuffix setting around line 16 and set it to “vlowres or “lowres“.

       

        1. Then, locate the webserver-port setting around line 320 and set it to any 4-digit number above the default port 8123. You must set it to something above the default port since another user may be using it.

       

        1. Save the file and restart your server.

       

        1. Navigate to the server console and enter the command “dynmap fullrender [worldname]”. Replacing the “[worldname]” value with the name of the world you want to render.

       

        1. Once your world has been rendered on the map, you can view it using your servers IP and the webserver-port you defined in the configuration. I.e 127.0.0.1:8124