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Server Version Updates – October 27th 2022

Posted: Oct 27, 2022 in Server Updates

mc head By ApexHosting

This is the compilation of all Apex Hosting version changes released for October 27th. This includes bug fixes and adjustments for modpacks, gametypes, bedrock versions, and everything else in between.
First, the Mod Packs. All of Fabric 5 adds in a quest rewards system and removed most progression. All the Mods 7 updated geckolib. Another Quality Modpack 2 had a large update with tons of updates, fixes, and modifications. Better MC FABRIC added tons of mods and removed a few. Better MC FORGE reverted a mod. Craft to Exile updated a mod and changed some mechanics. DarkRPG updated tons of mods. Medieval Minecraft Fabric added tons of mods and removed a few while also fixing many bugs. Medieval Minecraft Forge reverted a mod to fix a crash. Ragnamod VI disabled a recipe mechanic from Quark. Sky Bees fixed serverfiles. TNP Limitless 5 added Applied Cooking. All the mods 7 added a mod, some quest fixes, and made a few fixes to duplication. The Vanilla Experience updated various mods and updated its Forge version. All the mods 8 added a couple mods, updated the rest and updated its Forge version.
Next, the Mod Based. Forge 1.19.2 fixed ClientModEvents example not subscribing to client-sided events.
Further on, Bedrock. Nukkit provides no changelog.
Moving forward, the Plugin Based. Paper 1.19.2 added firty flag to chunk tick lists and fixed incorrect handling of mustNotSave. Spigot provides no changelog.
Lastly, we have Vanilla, Proxies, and the Gametypes. Vanilla snapshot 22w42a provides tons of features which will be included in the future 1.20 update. Waterfall disabled outdated startup sleep. Factions updated from 1.15.2 to 1.18.2.

    Mod Packs:

  • All of Fabric 5 (AOF5) updated from 2.0.4 to 2.0.5
    – Quest rewards system 2.5 (You’ll now have lootbags given to inventory, open by right-click).
    – Ultimine (Excavate) will now work with Tinkers tools.
    – Quitoxic Reeds will now spawn in all swamp-like biomes.
    – Huge dungeons galore, go explore!
    – Removed most progression skipping rewards in logistics table.
    – Croptopia fruit trees will now spawn in Terralith biomes.
    – Added creative items to replicator blacklist.
  • All the Mods 7 (ATM7) updated from 0.4.33 to 0.4.34
    – updated geckolib
  • Another Quality Modpack 2 updated from 1.6.2a to 1.6.3
    – To fix create rendering with shaders, I switched flywheels config from Instancing to Batching and also updated Iris Flywheel Compat (You might be able to switch back to Instancing in flywheel config. i believe the outdated mod was the reason it didn’t work in last update)
    – Fixed Gobber Glob dependency issue that wasn’t allowing you to start the questline
    – Updated geckolib to fix rendering issues
    – Updated TieredZ which finally fixes BCLib issue and allows the reforging screen to work, hooray
    – Modified simplyswords new configs that were generated from 1.6.2, you may notice differences in effects this was because the configs were generated and i was unaware they were new, not pre-existing ones i already modified
    – Updated travelers backpack that fixes nbt issues, adds rei support to allow transfer recipe to backpack crafting grid, and more
    – Dank Storage update makes it so danks are no longer stackable and adds a frequency clear command for setting a new dank ID on that dank. dank must be held in hand when running command, doesnt require OP
    – Capybara update fixes a crash
    – Shulker Tooltip update fixes issue were config button not working
    – BetterF3 update makes several fixes
    – Kibe Update fixes torch not blocking custom mobs, fixes lasso causing potential desyncs, fixes dehumidifier, fixes comparator and tank crashes
    – Added BYG and Terralith biomes to Mythic Mounts spawning biomes
    – Fixed Magic Fungi recipes that were customized that broke due to changes in the mod itself when it updated last
  • Better MC [FABRIC] 1.19 updated from 8.5 to 9 hf
    – Added The Twilight Forest (by Benimatic)
    – Added YUNG’s Better Desert Temples (Fabric) (by YUNGNICKYOUNG)
    – Added YUNG’s Better Ocean Monuments (Fabric) (by YUNGNICKYOUNG)
    – Added YUNG’s Better Dungeons (Fabric) (by YUNGNICKYOUNG)
    – Added YUNG’s Better Strongholds (Fabric) (by YUNGNICKYOUNG)
    – Added YUNG’s Better Mineshafts (Fabric) (by YUNGNICKYOUNG)
    – Added YUNG’s Bridges (Fabric) (by YUNGNICKYOUNG)
    – Added YUNG’s Better Witch Huts (Fabric) (by YUNGNICKYOUNG)
    – Added Repurposed Structures – Bountiful Compat Datapack (by telepathicgrunt)
    – Added Repurposed Structures – Better Strongholds Compat Datapack (by telepathicgrunt)
    – Added Repurposed Structures – Better Desert Temples Compat Datapack (by telepathicgrunt)
    – Added Repurposed Structures – Better Dungeons Compat Datapack (by telepathicgrunt)
    – Added Repurposed Structures – Better Witch Huts Compat Datapack (by telepathicgrunt)
    – Added Rotten Creatures (by jonah_fuses)
    – Added Wolves Of Other Furs (W.O.O.F) (by itsmineblock11)
    – Added Paxi (Fabric) (by YUNGNICKYOUNG)
    – Added Just Enough Items (JEI) (by mezz)
    – Added Just Enough Professions (JEP) (by Mrbysco)
    – Added Just Enough Resources (JER) (by way2muchnoise)
    – Removed Openloader (Replaced by Paxi)
    – Removed Roughly Enough Items (Replaced by JEI due to Twilight Forest incompatibility)
    – Removed Roughly Enough Professions (Replaced by JEP)
    – Removed Roughly Enough Resources (Replaced by JER)
    – Added the Twilight Forest quest category
    – Excluded shaderpacks screen from the Blur mod’s background blur (Thanks yuri0r!)
    – Three new structures (Structory)
    – Performance improvements (Lithium)
    – Renaming items in an anvil is now free (Easy Anvils)
    – Fixed a Index Out Of Bounds Exception crash (Villager Names)
    – Now compatible with Lambda’s Better Grass (Diagonal Fences)
    – Many fixes (Supplementaries)
    – Many fixes (Another Furniture)
    – Updated all mods
  • Better MC [FORGE] 1.19 updated to v7
    – Reverted Nourished Nether (Causes weird lava pool holes)
  • Craft to Exile updated from 3.1.1c to 3.1.3b
    – Berserker’s Impartiality penalty has been lowered.
    – Seething chaos stat gives less Phys Gained as Fire stat.
    – Sanguine Caster mobs now apply one stack of bleed instead of two.
    – Reduced Sanguine Caster mob bleed damage by about 20% per stack.
    – Updated zh_cn.json
  • DarkRPG updated from 4.4.8 to 4.5.3
    – Updated Geckolib
    – Updated Controlling
    – Updated Blockus
    – Updated Amethyst Imbuement
    – Cleaned up trinkets – removed unused backpack and cape trinket slots
    – Added Farmer’s Delight
  • Medieval Minecraft [Fabric] 1.19 updated from 8.5 to 9
    – Added The Twilight Forest (by Benimatic)
    – Added Mythic Mounts (by chirpycricket__)
    – Added YUNG’s Better Desert Temples (Fabric) (by YUNGNICKYOUNG)
    – Added YUNG’s Better Ocean Monuments (Fabric) (by YUNGNICKYOUNG)
    – Added YUNG’s Better Dungeons (Fabric) (by YUNGNICKYOUNG)
    – Added YUNG’s Better Strongholds (Fabric) (by YUNGNICKYOUNG)
    – Added YUNG’s Better Mineshafts (Fabric) (by YUNGNICKYOUNG)
    – Added YUNG’s Bridges (Fabric) (by YUNGNICKYOUNG)
    – Added YUNG’s Better Witch Huts (Fabric) (by YUNGNICKYOUNG)
    – Added Repurposed Structures – Better Strongholds Compat Datapack (by telepathicgrunt)
    – Added Repurposed Structures – Better Desert Temples Compat Datapack (by telepathicgrunt)
    – Added Repurposed Structures – Better Dungeons Compat Datapack (by telepathicgrunt)
    – Added Repurposed Structures – Better Witch Huts Compat Datapack (by telepathicgrunt)
    – Added YUNG’s Extras (Fabric) (by YUNGNICKYOUNG)
    – Added Decorative Blocks (by stohun)
    – Added Vein Mining (Fabric) (by TheIllusiveC4)
    – Added Paxi (Fabric) (by YUNGNICKYOUNG)
    – Added Just Enough Items (JEI) (by mezz)
    – Added Just Enough Professions (JEP) (by Mrbysco)
    – Added Just Enough Resources (JER) (by way2muchnoise)
    – Added CrashBrander (by DeftuDev)
    – Added No Fade (by UltimateBoomer)
    – Removed Openloader (Replaced by Paxi)
    – Removed Roughly Enough Items (Replaced by JEI due to Twilight Forest incompatibility)
    – Removed Roughly Enough Professions (Replaced by JEP)
    – Removed Roughly Enough Resources (Replaced by JER)
    – Removed Carrier (Crashes on Startup)
    – Added the Twilight Forest quest category
    – Added 3 Thirst-related quests
    – Added more information in the starting book relating to game mechanics
    – Added subtitles to some quests that didn’t already have them
    – Added Dehydration Bamboo Pumps to the Carrier blacklist
    – Travelers Backpacks now have abilities enabled by default, instead of the invisible button needing to be pressed (Thanks Tiviacz1337!)
    – Bound Vein Mining to ~
    – Rebound Dragon Fire Breath to Y
    – Unbound the FTB Chunks map
    – Rebound Show / Hide Fullscreen Map to M
    – Excluded shaderpacks screen from the Blur mod’s background blur (Thanks yuri0r!)
    – Knights now start with a shield and always deal 10% more damage but no longer have an XP bonus (RPG Origins)
    – Many performance improvements (Lithium)
    – Added 3 new structures (Structory)
    – Glow squids now hypnotize the player when looked at, and can be named jeb_ for a rainbow glow effect. (Effective)
    – Fixed a Index Out Of Bounds Exception crash (Villager Names)
    – Reworked 3 structures (Immersive Structures)
    – Fixed visual bugs (Every Compat)
    – Many fixes (Traveler’s Backpack)
    – Many fixes (Another Furniture)
    – Many fixes (Easy Anvils)
    – Many fixes (RPG Difficulty)
    – Many fixes (Supplementaries)
    – Updated all mods
  • Medieval Minecraft [Forge] 1.19 updated from Medieval MC [FORGE] 1.19.2 v6.5 to 7
    – Reverted UnionLib to Fix Crash when Entering the Deeper Dark and when getting Golden Apple effects
  • Ragnamod VI updated from 6.1.6 to 6.1.8
    – Disable Automatic Recipe Unlock and Disable Recipe Book from Quark.
    – Re added broad_axe head, Pickaxe head and Wrench head in JEI.
    – Changed the Boon of the Earth enchantment.
  • Sky Bees updated from 3.4.5 to 3.4.6
    – fixed serverfiles
  • TNP Limitless 5 updated from 2.24.0 to 2.25.0
    – Added Applied Cooking
  • All the mods 7 to the Sky updated from 1.1.1 to 1.1.2
    – Added Domum Ornamentum
    – Creative quest fixes
    – EMC values for alchemical coal, mobius and aeternalis fuels (i gave into pressure)
    – Fixed sleeping bag recipe duplication
  • The Vanilla Experience updated to TheVanillaExperience_1.19.2-5.21.zip
    – Various mods have been updated. This will improve performance, fix some bugs and add some content.
    – Added Pumpkillager’s Quest. Happy Halloween!
    – Updated to the latest Forge release.
  • All the mods 8 updated from All the Mods 8-0.1.5 to All the Mods 8-0.1.7
    – Added Industrial Foregoing
    – Added Potions Master
    – Updated All the Mods
    – Forge Version is 43.1.43

Mod Based:

  • Forge 1.19.2 updated from 43.1.43 to 43.1.47
    – Fix ClientModEvents example not subscribing to client-sided events

Bedrock:

  • Nukkit updated from 1017 to 1019
    – no changelog provided

Plugin Based:

  • Paper 1.19.2 updated from 220 to 237
    – Add dirty flag to chunk tick lists
    – Fix incorrect handling of mustNotSave
  • Spigot updated from 3599 to 3600
    – no changelog provided

Vanilla:

  • Vanilla Snapshot updated from 1.19.2 to 22w42a
    – Reworked the Creative Inventory tabs
    – Changes to chat
    – The Realms News button will now show a confirmation screen before opening the link
    – Stronghold placement code has been changed to be more efficient, causing stronghold positions to shift

Proxies:

  • WaterFall updated from 504 to 506
    – Disable outdated startup sleep

Gametypes:

  • Factions updated from 1.15.2 to 1.18.2
    – Version update

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