This is an organized list compiling the version updates for Minecraft, plugins, mods, gametypes, and proxies for February 25th. Tons of updates and additions to our favorite pastime, from incessant bug fixing to new mods. You’re sure to not get bored with all these updates.
First, the Mod Packs. All of Fabric 3 stomps onto the scene with tons of bug fixes along with retexturing of AE2. Rather than a changelog, I am proud to announce the release of FTB Endeavour, so welcome! We can’t wait to see what sort of modpack it evolves into. New Beginnings just updates all of its mods. The Final Frontier 2 removed three mods while updating the rest. TNP Limitless 3 has a major update with tons of new features such as tips, new mods, new mobs, new quests, updated forge version, and fully updating every mod that could be updated. Valhelsia 2 added a ton of mods while updating the present mods.
Next, the Mod Based. Forge 1.15.2 makes a fix for an issue with the food bar.
Further on, the Plugin Based. Paper 1.16 provides no public changelog. Spigot makes a fix for pathing with special characters. Tuinity provides no public changelog.
Our favorite one here, Vanilla. Vanilla updates to snapshot 21w07a which brings many additions and changes. Grimstone, a new type of stone variant is a new block that spawns below y=0 all the way to y=-64. This along with many bug fixes and tweaks concludes the snapshot.
The Proxies have no changes.
Lastly, the Gametypes. Caveblock, Creative, Hardcore, Hunger Games, and KitPVP are all updated to 1.16.5.
Mod Packs:
All of Fabric 3 (AOF3) updated from 2.6.3 to 2.6.9
– Tons of bug fixes for AE2.
– Retexturing of AE2.
New Beginnings updated from 2.5.0 to 2.6.0
– updated mods
The Final Frontier 2 updated from 4.3 to 4.6
– Removed: kotlinforforge coremod, Adorn
– mods updated
TNP Limitless 3 updated from 1.9.4 to 1.9.5
– Added: Better End, Exotic Birds, Mana and Artifice, Savage and Ravage, Server Tab Info, XNet Gases
– Added new tips to the loading screen.
– Added more invalid items to the Loot Bag Blacklist.
– Spawn Eggs can no longer be acquired through Loot Bag loot.
– Hid Silent’s Mechanisms canisters from view in JEI to prevent intense FPS drops.
– Disabled the Eternal Stella item. (Removed the Recipe.)
– Creepers no longer destroy blocks upon exploding- instead quite a few Creepies emerge from the spores.
– Gardens from Pam’s HC2 Crops now drop 2 items instead of 1.
– Lots of new birds!
– And some changes in mod updates.
– Fixed duplicate saturation tooltip.
– Fixed some Crushed Ores from Create not being washed properly.
– Plus more fixes in mod updates.
– Added a new Quest Chapter: Druidcraft!
– Added some new Quests to the Industrial Foregoing chapter.
– Added one new quest to the Reliquary chapter.
– Made some quests optional
– Updated Forge to version 36.0.25
– All mods that could be updated have been updated.
Valhelsia 2 updated from 2.3.1 to 2.3.2
– Mods Added: BlockCarpentry, Carry On, Chunk Loaders, Health Overlay, JAOPCA, Joy of Painting, Music Maker Mod, Supplementaries, TableChair
Valhelsia: Origins updated from 1.1.3a to 1.1.4
– Mods Added: Carry On, Chunk Loaders, Macaw’s Bridges, Supplementaries, TableChair
World of Dragons - A New Age updated from 2.4.44 to 2.5.45
– Mods Added: Coal Explosion, Cooking Chef, Cooking Table, Cooking for Blockheads, Desired Servers, Sweet Cooking
– Updated mods
Mod Based:
Forge 1.15.2 updated from 31.2.48 to 31.2.49
– Fix food bar not rendering when non-living entities are mounted
Plugin Based:
Paper 1.16 updated from 468 to 495
– no public changelog
Spigot updated from 3013 to 3015
– Improved support for paths with special characters
Tuinity 1.16 updated from 188 to 191
– no public changelog
Vanilla:
Vanilla Snapshot updated from 21w06a to 21w07a
– Added Grimstone!
– Tweaks and updates to world generation and ores
– Changes to the visuals of some ores and stone types
– Reordered Redstone Tab in Creative Inventory
– Tweaked huge caves to be more rare and decreased the chance that caves are filled with water
– Changed ore generation to match the new world height and to add more strategy to mining
– Tweaked size and positioning of diorite, andesite & granite generation
– Exception: Diorite and Granite and Dirt no longer generate below y = 0
– Strongholds are now mostly encased in stone
– Mineshaft corridors are now supported by log pillars below or chains above when needed
– Ores without unique shapes have been given new textures for accessibility reasons, so that each ore is distinguishable by shape alone
– Being the most iconic ore, Diamond Ore texture is staying the same to keep that classic feel maintained
– Blackstone, Polished Blackstone Bricks, and Cracked Polished Blackstone Bricks have had some minor touch ups
MC-147589 – Vines no longer randomly generate in jungles
MC-208613 – Amount of players who need to sleep to skip the night is calculated incorrectly
MC-208618 – Clicking on a bed immediately skips the night if gamerule playersSleepingPercentage is set to 0
MC-211224 – Seagrass can occasionally replace parts of a swamp hut
MC-214082 – Crash after placing soul sand or magma under 2032 tall water
MC-214814 – Strongholds generate floating and without walls, floors, or ceilings when inside caves
MC-214844 – Bedrock can be exposed to the air at the very bottom of the new caves
MC-214885 – Beacon beam only render 256 blocks from source
MC-214973 – Powder snow bucket in a dispenser at y = 319 facing upwards or at y = -64 facing downwards is replaced with empty bucket, despite no powder snow being placed
MC-214986 – Large dripstones only generate as stalagmites below Y=0
Proxies:
WaterFall updated from 395 to 398
– no public changelog
Gametypes:
Caveblock updated from 1.16.3 to 1.16.5
– version update
Creative updated from 1.16.3 to 1.16.5
– version update
Hardcore updated from 1.16.4 to 1.16.5
– version update