It’s 2020 and Mojang is back to what they do best! They have worked hard and released 1.15.2 Pre-Release 1 and 2 to tidy up the game before working on the long-awaited 1.16 update! Let’s check out what’s changed in the 1.15.2 Pre-Release builds!
Bees no longer anger when a nearby nest/hive is destroyed using a silk touch tool
Added doPatrolSpawning and doTraderSpawning game rules that control spawning of patrols and wandering traders, respectively
Added gui_light option in block models to allow controlling light when rendering model as item in GUI
Controls light when rendering block model inside slot. If set to side, model will be rendered like block. If set to front, model is shaded like flat item
Any birch or oak sapling grown near a flower within 2 blocks distance on the same y-level has a 5% chance of having a bee nest
Bee Nests now have a 2% chance of spawning in Flower Forests
Bee Nests now have a 0.2% chance of spawning in Forest, Wooded Hills, Birch Forest, Tall Birch Forest, Birch Forest Hills, and Tall Birch Hills biomes
Tons of bug fixes!
Big Year and Big Fixes!
2020 is going to be a huge year for Mojang and Minecraft! We are getting some amazing patches to fix a few issues coming with 1.15.2. Minecraft:Dungeons will be coming out later this year in April and finally we will get to play the 1.16 Nether update with all the amazing new mobs, biomes and more! As always for a full break down of the bugs fixes and changes you can check out the changelog here!
Until next time,
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