MeteoritesPro Minecraft Plugin
Last modified on May 9, 2023 in Plugins
By Nathan Young
Structures in Minecraft offer a wide range of valuable items, resources, and mobs to slay. Whether these are villages or woodland mansions, players use them for obtaining powerful gear or materials. However, sometimes there aren’t enough structures or random encounters in the world that provide these benefits. This is especially true on servers, as many players raid everything in sight. Solving this introduces MeteoritesPro, a Spigot and Paper plugin that randomly spawns meteors in-game for players to loot. These structures rain from the sky, carrying valuable blocks and items, but also challenges. Luckily, you’re given control over how many meteorites there are and how often they appear in the world. Setting this up requires a specific process, so we’ve created this Apex Hosting tutorial to show you how to install and use the MeteoritesPro plugin on your Minecraft server.
- Navigate to MeteoritesPro on Spigot and press the
- Save this file somewhere easily accessible on your computer.
- Head towards your Apex server panel, then click
FTP File Accessnear the top left.
Important: Ensure you’re using the correct Server Profile for this installation.
- Login with your password and continue to the
- At the top left corner, press
Uploadand drag the file into the respective area.
- Wait for this to reach
100%, then return to the main panel to
- Once it finishes loading, join and run the /plugins command to confirm the installation.
Note: If you see “MeteoritesPro” appears as green, then it works.
Upon joining your server, there are likely no meteorites spawning in the world. This means you have to configure the plugin before it fully works, as a crucial setting determines where to spawn them. However, server operators can immediately trigger a meteor to fall from the heavens by using the /mp shoot [name] command. When it hits the ground, many blocks will go flying around with particle effects, leaving behind a crater. By default, you have two meteorite options to select and use: fire and ice. Both of these have unique blocks to collect, but there is a barrel containing valuable items to loot. Be on guard though, trying to take from the meteor will trigger guardians to spawn. These mobs are custom-made to slay anyone on sight, as they protect all meteorites from players.
As briefly mentioned above, you’ll need to configure the plugin before it works properly in-game. This process only requires one change, but there are lots of other settings to tweak. For example, you can change the spawn radius in blocks for meteors. Another one includes hooking WorldGuard or GriefPrevention to avoid unwanted damage on your protected areas. Regardless of what you want to change, we’ll show you how to access and make the necessary changes in the plugin’s configuration file on the server.
- Head towards your
FTP File Accessarea from the server panel.
- Login and enter the
pluginsdirectory, then click the
- Afterward, press
Editto the right of the
config.ymlfile to reveal its contents.
- Proceed to enter your world’s name for the random-meteorite-world setting.
Note: This name can be found in the “World” section of the main panel.
- Continue to make any necessary changes, then click
Saveat the top.
- Return to the main panel and
Restartthe server, then join to confirm it works.
Just like many other plugins, there are several commands to use in-game. These require you to use their permission nodes in LuckPerms, or another similar addon to manage them. Alternatively, you can be a server operator to have full access. Regardless of the method you choose, these commands can help you test new meteorites to spawn and apply recent changes from the config to the server. It also allows you to manage the start and stop times for their spawning. Review the list below to start learning more about the plugin’s commands.
|Open the plugin’s help menu.
|Reveals the plugin’s Discord server.
|/mp shoot [name]
|Forcefully spawn a meteor where you’re looking in-game.
|Spawns a random meteor in-game.
|Reloads the plugin to apply changes in the config.
|Start the random spawning of meteors in your world.
|Stops the random meteors from spawning.
|Access to all plugin commands.
Loot and Enemies
Previously mentioned before, there are barrels to find in every meteorite that contains valuable items. There are three of them by default, but attempting to loot them triggers a mob-spawn event. We’ll go through each material to collect and the monster to give you a better understanding of them. However, make note that there are plenty of helpful resources from every meteor such as obsidian, diamond blocks, and more. If you’re not wanting to take too many risks, then mining those materials is recommended.
There are three default items to find inside the meteorite’s barrels, an Alien Axe, The Arkenstone, and a Meteorite Diamond. They normally aren’t together, meaning you’ll only find one or two of them at once. Each item has custom enchants, from fortune 5 to sharpness 10. If you’re not liking their powerful abilities, then change them in the plugin’s configuration file. Otherwise, add more items to the list to create a more diverse reward system for hunting meteorites in-game.
After opening a barrel, you’ll immediately see a Meteorite Guardian that will attack you on sight. These are default mobs from the plugin, which spawn in iron armor and two golden axes. Technically, they are wither skeletons, but their in-game behavior doesn’t reflect it. Luckily, only one of them spawn at a time to give you enough time to either escape or slay them.
If after installing MeteoritesPro and it fails, double-check you’ve uploaded the plugin’s file in the correct directory. This area should be in the
plugins folder, but must also be for the right server profile. However, you must also
Restart the server so it can load everything. These should fix the situation, but it may also be possible that you’re not using the correct version. Confirm that your server is running Spigot/Paper 1.14 to 1.19 and above, as the plugin only supports these types.
Editing the plugin’s configuration file requires you to
Restart the server to apply them. Make sure you’re doing those tasks to get everything working in-game. However, double-check your settings aren’t broken, meaning they have to be formatted properly. For example, removing a space in between an option’s colon and its value will break it. Ensuring the configuration file is correctly setup gives you the best chance at it working in-game, but you may try using the /mp reload command to see if that works best.