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Minecraft & News

  • Rust PvP Update

    Rust PvP Update (Patch 1.31)

    Posted: Apr 29, 2022 in Rust

    mc head By Kevin Lott

    Being one of the most popular survival games to date, Rust is an amazing example of what placing a PvP emphasis on an open world can provide for the genre. Unfortunately, when it comes to PvP in any game, there will always be discourse and controversy over how to balance the combat. Whether it be […]

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  • Rust March Update

    Rust: March Update

    Posted: Apr 18, 2022 in Rust

    mc head By Kevin Lott

    As March rolls around, yet another update is on its way for Rust. Unlike many of the “finished” or early access games we cover, Rust receives consistent content updates every month. The quality and quantity of said content are a little iffy, but we can always depend on something. Today, we’re going to go over […]

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  • Project Lazarus

    Rust: Project Lazarus

    Posted: Feb 16, 2022 in Rust

    mc head By Kevin Lott

    Rust has always been one of the most popular survival game experiences on Steam. With its heavy player vs. player emphasis and unmatched replayability utilizing procedural generation and great gunplay, it’s not hard to see what keeps players coming back. All that is great and fun, but sometimes we like to indulge in something different. […]

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  • What is the RUST Staging Branch

    What is the RUST Staging Branch?

    Posted: Dec 17, 2021 in Rust

    mc head By Kevin Lott

    More often than not, making major changes to video games causes issues, bugs, and glitches that impede on the player’s enjoyment of the game. To combat this, most of the games we have covered utilize a testing version or an early access type beat which is released in a more subtle fashion compared to normal […]

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  • What time are force wipes in Rust

    What time are force wipes in Rust?

    Posted: Nov 24, 2021 in Rust

    mc head By Kevin Lott

    At its heart, Rust is a game about controlling territory by creating bases using resources acquired over time. The problem is, for a multiplayer game, this is a flawed system. Not all players will join the server in the beginning, and not everyone has an equal amount of time to spend building up their base. […]

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